Backs - the group of players normally numbered 9 through 15 who do not participate in scrums and line outs, except for the scrum half.
Binding - the careful method players grip and grasp each other to form a secure scrum, ruck, or maul. This is a critical skill to ensure the safety of players.
Blind side - from a set piece, ruck or maul, the short side of the field. Also called the weak side.
Breakaway - either of the two forwards wearing No. 6 or No. 7. Also called wing forwards or breakaways they bind to the scrum outside of the locks just behind the outside hip of the props. They can play always on the same side of the scrum or can specialize on either the weak side or strong side. The players with the fewest set responsibilities, their job is to aggressively pursue the ball, gain possession, and take off running. Also known as Flanker.
Captain - the player selected to guide a team on the pitch during a match.
Center - either of the backs wearing No. 12 (inside) or No. 13 (outside). Powerful runners who are the heart of the back running attack and defense. The inside center can also be called the 2nd 5/8th.
Charge Down - the blocking of a kick by an opposition's player.
Chip Kick - a short shallow kick usually delivered over the head of an onrushing defender to be quickly retrieved or caught by the kicker or one of his/her supporting players
Clearance Kick - a kick of the ball to touch which relieves pressure on a side under heavy attack by the opposition.
Conversion Kick - a kick at the posts after the awarding of a try scoring two points if successful. The kick must be attempted directly from a spot perpendicular to the spot where the try was awarded. Usually taken with a place kick, it can be rushed when the kicker makes a move towards the ball. If taken as a drop kick it is uncontested.
Drop Goal - a kick at the posts taken at anytime a side is close to their own try line. If successful it scores three points but the ball must hit the ground before being kicked.
Eagles - the national team of the United States of America
Ellis, William Webb - the person, as a student at Rugby School, credited with inspiring the modern game of rugby football in 1823. He later became a priest and passed away in Southern France.
Feed - the rolling of the ball into the scrum by the scrum half. Must be straight down the tunnel.
Fifteens - the name of the most common game of rugby union featuring fifteen total players per side. Each team consists of 8 forwards and 7 backs playing two halves each 40 minutes long.
First 5/8th - the back wearing No. 10 who normally receives the ball from the scrum half. Also called the Out half, Outside half or 1st 5/8th, he/she will call plays for the back line, pass the ball to other backs, or provide most of the tactical kicks. Also known as Fly half.
Fixture - another name for a rugby match.
Flanker - either of the two forwards wearing No. 6 or No. 7. Also called wing forwards or breakaways they bind to the scrum outside of the locks just behind the outside hip of the props. They can play always on the same side of the scrum or can specialize on either the weak side or strong side. The players with the fewest set responsibilities, their job is to aggressively pursue the ball, gain possession, and take off running. Also known as Breakaway Forward.
Fly half - the back wearing No. 10 who normally receives the ball from the scrum half. Also called the Out half, Outside half or 1st 5/8th, he/she will call plays for the back line, pass the ball to other backs, or provide most of the tactical kicks. Also known as First 5/8th.
Foot Up - an offense where a hooker brings his foot into the scrum's tunnel before the ball is fed by the scrum half.
Forward Pass - an illegal pass to a player ahead of the ball causing the ball to be awarded to the other team in a scrum.
Forwards - the group of players normally numbered 1 through 8 who bind together into scrums, lineup for line outs, and commit themselves to most rucks and mauls.
Free Kick - an uncontested kick awarded to a team usually for a minor penalty by the other team. The kick cannot be taken directly at the posts except by a drop goal.
Front Five - a common name for all of the front (props and hooker) and second row (locks) forwards. Also known as Tight Five
Front Row - the common name for the Prop/Hooker/Prop combination at the front of a scrum.
Fullback - the back wearing No. 15 who normally plays deep behind the back line. In offense the fullback is a dangerous attacking position hitting holes unexpectedly at pace, in defense the fullback has primary responsibility for covering all tactical kicks down field by the opposition.
Garryowen - a tactical kick which is popped very high and shallow allowing the kicker and supporting players to easily run underneath it for recovery. The kick is intended to put heavy pressure on any opposition player attempting to catch the ball. Also known as an Up and Under.
Grand Slam - a 6 Nations championship won without any losses or draws.
Grubber - a kick of the ball which cause the ball to bounce and roll along the ground.
Haka - a cultural ceremony display with a chant performed by many Southern Pacific teams as a challenge before a match at the center of the pitch.
Halfback - the back wearing No. 9 who normally feeds the ball into a scrum and retrieves the ball at the base of scrums, rucks, and mauls. Can also be called the Scrum half.
High Ball - a ball kicked very high into the air placing any player attempting to catch it under extreme pressure by on rushing opposition players.
Hooker - the front row forward wearing No. 2. The player is supported on either side in the scrum by props and is required to gain possession of the ball in the scrum by hooking or blocking the ball with one of his/her feet. The hooker will normally also be the forward throwing the ball into the line out.
Injury Time - during a half, the clock is stopped by the referee while any injury is attended to. After the normal half's time has expired (e.g. 40 minutes) the continued play afterwards equal to the amount of injury stoppage is called injury time.
Inside Center - the back wearing No. 12. See Center
International - a name identifying a person capped for their country's national team also another name for a test.
IRFB - the International Rugby Football Board. The IRFB is the ruling body for Rugby Union worldwide and has primary responsibility for setting and adjusting the laws of the sport and running the Rugby World Cup championships for 15s and 7s every four years.
Jumper - a common name for a rugby jersey. Also the name of a player in a line out, usually at the 2,4, and 6 positions, jumping to catch or intercept the throw.
Knock On - losing, dropping, or knocking the ball forward from a player's hand resulting in the ball being awarded to the other team in a scrum.
Knock Forward - same as Knock On
League - a version of rugby played normally with 13 players under different laws than Rugby Union. The two codes deviated over professionalism and are usually contentious towards each other.
Lifting - the act of lifting the line out jumper into the air in order to more easily catch or intercept the throw.
Line out - the set play restarting play after the ball has been taken out or kicked to touch. Both sets of forwards will line up opposite each other with the side with throw calling a play. The throw must be directly down the middle of the two lines.
Lock - either of the two forwards normally wearing No. 4 and No. 5. Typically the largest players on the field, they have primary responsibility for being the power in scrums and securing the ball in line outs. Due to their size, they are also normally powerful forces in all loose play, rucks, and mauls. Also known as Second Row.
Loose head - the No. 1 prop in a scrum due to his head being outside the opposition's tight head prop's shoulders. See prop.
Loose Forwards - common names for the flankers and No. 8 in a forward pack.
Mark - a location on the pitch designated by the referee as the location a scrum should come together. Also a word a player will call while catching a kicked ball within his own 22 meter line. If awarded by the referee, that back is awarded a free kick.
Maul - typically after a runner has come into contact and the ball is still being held by a player once any combination of at least three players have bound themselves a maul has been set. The primary difference from a ruck is that the ball is not on the ground.
Number 8 - the forward who wears the jersey with the No. 8. This player binds into the scrum normally at the very base between the two locks. His/her responsibility is to initiate attacks by the forwards from scrums or to provide a stable ball from the scrum for the scrum half.
Offsides - during rucks, scrums, line outs, and mauls an imaginary line is present over which any player crossing before the set piece is completed commits a penalty.
Outhalf/Outside half - the back wearing No. 10 who normally receives the ball from the scrum half. Also called the Out half, Outside half or 1st 5/8th, he/she will call plays for the back line, pass the ball to other backs, or provide most of the tactical kicks. Also known as Fly half.
Outside Center - the back wearing No. 13. see center .
Pack - another name for all the forwards usually when they are bound for a scrum.
PacRim - the annual spring tournament between the national men's teams of the USA, Canada, Hong Kong, and Japan.
Penalty - any number of infractions or violations which award the other team a kick.
Penalty Kick - an uncontested kick awarded to a team for a major infraction by the other team. The kick can be taken directly at goal and scores 3 points if successful. If the ball is kicked to touch, then the ball is awarded back to the team which kicked the ball out of bounds.
Penalty Try - the awarding of a try due to a flagrant violation by an opposing side that prevents an obvious try from being scored.
Pitch - the field upon which a rugby match is played.
Place Kick - a kick of the ball resting on the ground, placed in an indention in the ground, from a small pile of sand, or from a kicking tee. Place kicks are used to start each half, for penalty kicks at goal, or for conversion kicks after a try has been awarded.
Prop - either of the two forwards normally wearing No. 1 (loose head) or No. 3 (tight head). Responsibilities are to support the hooker during scrums and 2nd rows during line outs.
Pushover Try - a try scored by the forward pack as a unit in a scrum down by pushing the opposition's scrum pack backwards across the try line while dragging the ball underneath them. Typically scored from a 5 meter scrum, the try is usually awarded when the No. 8 or scrum half touch the ball down after it crosses the try line.
Referee - the sole judge and timekeeper of the game.
Restart - the kick restarting play after a half or after points are scored.
Ruck - typically after a runner has come into contact and the ball has been delivered to the ground once any combination of at least three players have bound themselves a ruck has been set. The primary difference from a maul is that the ball is on the ground.
Rugby - a football game in which the ball is kicked or carried forward down a field to score points either by touching the ball down beyond a try line or kicking the ball through posts. The primary rule governing the game is that no pass to a player forward of the ball is allowed. Two codes of rugby are played, Rugby Union and Rugby League. All information at this site concerns Rugby Union. Union is normally played with fifteen players, but versions of the game featuring only seven or ten players is also popular. Football is quite ancient and has existed in most every cultural group through time. The current form of Rugby Football was first developed at Rugby School in England and thus the school provided the name for the sport.
RWC - short for Rugby World Cup. Tournaments played every four years for mens 15s, womens 15s, mens 7s, U-21 men, and U-19 men.
Rugger - colloquial name for a the game.
Scrum - the formation used in the set play restarting play after a knock-on or forward pass. The forwards from each side bind together and then the two packs come together to allow the scrum half with the feed to deliver the ball to the scrum. A scrum can also be awarded or chosen in different circumstances by the referee.
Scrum down - the coming together of the scrum.
Scrum half - the back wearing No. 9 who normally feeds the ball into a scrum and retrieves the ball at the base of scrums, rucks, and mauls. Can also be called the halfback.
Scrummaging - the process of setting and completing a scrum
Second 5/8th - either of the backs wearing No. 12 (inside) or No. 13 (outside). Powerful runners they are the heart of the back running attack and defense.
Second row - either of the two forwards normally wearing No. 4 and No. 5. Typically the largest players on the field, they have primary responsibility for being the power in scrums and securing the ball in line outs. Due to their size, they are also normally powerful forces in all loose play, rucks, and mauls. Also known as Lock.
Selection - the process of picking a squad for a match by a club or team. Also an identifier of a player selected to play a match.
Selector - a person involved in the selection process.
Send off - after flagrant, numerous or a malicious foul, the referee can elect to expel a player from the match. The player cannot be replaced causing the side to play one person short. Normally the sent off player is banned for at least one match after the sendoff and depending on the severity of the offense can be banned for more than one match to life.
Sevens - a form of rugby union invented in Scotland and played with only seven total players, usually three forwards and four backs. Each half typically last only 7 minutes but can be longer. Games are almost always played during tournaments.
Take - a well executed catch of a kicked ball.
Tens - a form of rugby union played with only ten total players. Each half typically last only 10 minutes but can be longer. Games are almost always played during tournaments.
Test - the name typically used for matches between two national teams. The match can also be called an international.
Tight Five - a common name for all of the front (props and hooker) and second row (locks) forwards. Also known as Front Five.
Tight head - the No. 3 prop in a scrum due to his head being between the opposition's hooker and loose head prop's shoulders. A scrum can also win a tight head by taking possession of the ball in a scrum fed by the other pack.
Touch, touchline - the out of bounds line that runs on either side of the pitch. The non-contact version of rugby is also commonly called touch.
Touch judge - an official posted on each side of the pitch to mark the spot where balls go out of touch and to judge kicks at goal. The touch judge is also instrumental in pointing out any serious violence infractions not seen by the referee.
Tour - a trip by a club or team typically to a foreign country playing a number of different matches.
Try - a score of 5 points awarded when the ball is carried or kicked across the try line and touched down to the ground by a player.
Try line - the goal line extending across the pitch.
Tunnel - the gap between the front rows in a scrum or the gap between the two lines of forwards in a line out.
22 Meter Dropout - the kick which restarts play after a missed penalty or drop goal passing the end goal line or touched down by a defending player. The ball is drop kicked back to the original attacking side.
Union - another name for the most popular form of rugby featuring either 15, 10, or 7 players per side. The local, provincial, or national organizing body for rugby competition is also often called a union.
Up and under - a tactical kick which is popped very high and shallow allowing the kicker and supporting players to easily run underneath it for recovery. The kick is intended to put heavy pressure on any opposition player attempting to catch the ball. Also called a Garryowen due to the Irish club which originated the play.
Weak side - from a set piece, ruck or maul, the short side of the field. Also called the Blind side.
Webb Ellis Trophy - the trophy awarded the mens champions of the Rugby World Cup 15s. Currently held by Australia.
Wing/Winger - either of the two backs wearing No. 11 or No. 14. Each will normally stay on the same side of the back line they are on throughout the match and are typically expected to be the fastest sprinters in the side. Wingers also have key duties during defense helping the fullback cover kicks and counterattacking.
Wing forward - either of the two forwards wearing No. 6 or No. 7. Also called wing forwards or breakaways they bind to the scrum outside of the locks just behind the outside hip of the props. They can play always on the same side of the scrum or can specialize on either the weak side or strong side. The players with the fewest set responsibilities, their job is to aggressively pursue the ball, gain possession, and take off running. Also known as Flanker.
XV - a common identifier for the first fifteen selected players of a club or team. A team can also use XV in their name, pronounced as fifteen.